///this is the header file ///file name is Player.h //Function declarations #include #include using namespace std; #ifndef Player_h #define Player_h class Player{ public: //Default contructor-set member variables to their null state Player(); //Param constructor Player(string, string, string, int, float, float, float); //Destructor ~Player(); //getter functions string getName(); string getTeam(); string getPosition(); int getSalary(); float getvaluePoints(); float getprojPoints(); float getpointCost(); //setter functions void setName(string); void setTeam(string); void setPosition(string); void setSalary(int); void setvaluePoints(float); void setprojPoints(float); void setpointCost(float); bool isPG(string); bool isSG(string); bool isSF(string); bool isPF(string); bool isC(string); bool isG(string); bool isF(string); bool isU(string); private: //member variables string _name; string _team; string _position; int _salary; float _valuePoints; float _projPoints; float _pointCost; }; #endif