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About ComputerScienceExpert

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Elementary,Middle School,High School,College,University,PHD

Expertise:
Applied Sciences,Calculus See all
Applied Sciences,Calculus,Chemistry,Computer Science,Environmental science,Information Systems,Science Hide all
Teaching Since: Apr 2017
Last Sign in: 103 Weeks Ago, 3 Days Ago
Questions Answered: 4870
Tutorials Posted: 4863

Education

  • MBA IT, Mater in Science and Technology
    Devry
    Jul-1996 - Jul-2000

Experience

  • Professor
    Devry University
    Mar-2010 - Oct-2016

Category > Programming Posted 27 Apr 2017 My Price 9.00

creating the application in Visual Basic

This project provides you with an opportunity to write an application (i.e., computer program) by using a problem specification (output, input, and algorithm) and then creating the application in Visual Basic. Your application should use at least one of the following structures: sequence, selection, and/or repetition.

1. Select ONE of the following tasks as the basis for completing this project:

·Changing a television channel by using a remote control

·Using a sponge to wash a car

·Walking up a set of stairs

·A game of your choosing

·Net income calculator

·Measurement calculator

·Discount calculator

·Sales calculator

·Labor calculator

·Totals calculator

·Membership calculator

·Inventory calculator

2. Select at least three of the concepts and apply this to your Windows application, which solves a problem.

·Arithmetic operator

·If... Then...Else statement

·Nested selection structure

·Multiple-alternative selection structure

·Testing method

·Looping condition

3. In a Microsoft Word document, explain the purpose of your Windows application by providing a brief description for the task being performed. Then, develop the algorithm using pseudocode (output, input, and algorithm). You can write your algorithm and support it with the use of a flowchart. Upload the Word document

4. Based on the topic you selected in #1 use an appropriate user interface and the programming concepts selected in #2 to develop a Windows application in Visual Basic. In addition to the concepts you selected, the application should have an appropriate interface. Upload the finished application .

 

 

ITC 4210, Programming Concepts
and Problem Solving
Course Syllabus Course Description
Introduction to solving computer programming problems using Visual Basic. Includes principles that translate easily to
many other modern programming languages. Focuses on user interfaces, program structure, language syntax, and
implementation details. Requires Visual Basic. Course Textbook
Zak, D. (2014). Clearly Visual Basic: Programming with Microsoft Visual Basic 2012 (3rd ed.). Boston, MA: Course
Technology.
Note: The material in this course provides introductory approaches to Visual Basic. Advanced concepts are covered in
ITC 4230, Programming Concepts and Problem Solving II. The textbook in this course is also used in ITC 4230 to cover
the more advanced material in the 2nd half of the textbook. Course Software/Tools
In order to complete the assignments in this course, you will need to have access to the following software and tools: Microsoft Visual Basic 2012 (or newer) Express Edition Trial Download or Visual Studio. The Express version
may be downloaded from www.microsoft.com/express/Windows.
Access to the Internet
A computer with Windows XP (Home or Professional), Windows Vista (Basic or above), or Windows 7 Course Learning Outcomes
Upon completion of this course, students should be able to:
1.
2.
3.
4.
5.
6.
7.
8.
9.
10. Demonstrate the ability to use the fundamental functions within programming software.
Utilize a programmer’s problem-solving process toward creating solutions.
Develop a user interface for a computer program.
Write an expression containing arithmetic operators by declaring variables, declaring constants, and formatting a
program’s numeric output.
Locate and resolve syntax and logic errors by stepping through the code and by using breakpoints.
Write an If…Then…Else statement as an integral part of a computer program.
Compose both a nested selection structure and also a multiple-alternative selection structure.
Utilize testing methods within a computer program to both verify the program’s functionality and also detect and
prevent unwanted user input.
Construct a looping condition for a computer program by using an InputBox function, a Do…Loop statement, and
an arithmetic assignment operator.
Develop a complete computer program for the purpose of solving a problem by determining a control structure,
using major functions, and preparing an appropriate user interface. ITC 4210, Programming Concepts and Problem Solving 1 Credits
Upon completion of this course, the students will earn three (3) hours of college credit. Course Structure
1. Unit Learning Outcomes: Each unit contains Learning Outcomes that specify the measurable skills and
knowledge students should gain upon completion of the unit.
2. Unit Lesson: Each unit contains a Unit Lesson, which discusses unit material.
3. Reading Assignments: Each unit contains Reading Assignments from one or more chapters from the textbook.
Chapter presentations are provided in each unit study guide to aid students in their course of study. Suggested
Readings are listed in the Units I and V study guides to aid students in their course of study. The readings
themselves may or may not be provided in the course, but students are encouraged to read the resources listed if
the opportunity arises as they have valuable information that expands upon the lesson material. Students will not
be tested on their knowledge of the Suggested Readings.
4. Learning Activities (Non-Graded): These non-graded Learning Activities are provided in each unit to aid
students in their course of study.
5. Key Terms: Key Terms are intended to guide students in their course of study. Students should pay particular
attention to Key Terms as they represent important concepts within the unit material and reading.
6. Unit Quiz: This course contains one Unit Quiz to be completed at the end of Unit I. Quizzes are used to give
students quick feedback on their understanding of the unit material. The Unit I Quiz is composed of multiplechoice questions, file response questions, and written response questions.
7. Unit Assignments: Students are required to submit for grading Unit Assignments in each unit. Specific
information and instructions regarding these assignments are provided below. Grading rubrics are included with
each assignment. Specific information about accessing these rubrics is provided below.
8. Ask the Professor: This communication forum provides you with an opportunity to ask your professor general or
course content related questions.
9. Student Break Room: This communication forum allows for casual conversation with your classmates. CSU Online Library
There is a virtual library with resources, including both journals and ebooks, to support your program and your course at
Columbia Southern University. eResources are accessible 24 hours a day/7 days a week from the CSU Online Library
gateway page. To access the library, log into myCSU, and then click on CSU Online Library. Resources are organized in
the library by title, but if you click on Subject Research Guides, you will find eResources arranged by subject.
The Library Reference service is available 7 days a week by e-mailing library@columbiasouthern.edu. Ask a Librarian is
also available 7 days a week by using the chat box located on the CSU Online Library main page.
Librarian responses may occur within minutes or hours, but it will never take more than 24 hours for a librarian to send a
response to the e-mail address you have provided. Replies to reference requests may include customized keyword
search strategies, links to videos, research guides, screen captures, attachments, a phone call, live screen sharing,
meeting room appointments, and other forms of instruction. Unit Assignments
Unit I Project
This project provides you with the opportunity to examine algorithms, identify the inaccuracies in the algorithms, and
finally, to modify the algorithms with the correct details. Your next step will be to write an algorithm that includes the three
control structures (sequence, selection, and repetition). First, explain the purpose of the algorithm by providing a brief
description for the task being performed. Then, list the details of the algorithm. Remember to include all three control
structures (sequence, selection, and repetition). ITC 4210, Programming Concepts and Problem Solving 2 Select ONE of the following tasks as the basis for completing your algorithm: Changing a television channel by using a remote control
Using a sponge to wash a car
Walking up a set of stairs Click here to access the template for this project. This document include two algorithms you will review, identify the
inaccuracies, and insert the corrections. Additionally, there is a space for you to add the algorithm you will write. Complete
your work on this template, save the document, and upload it for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit II Homework
Chapter 2: Exercises 1, 2, & 3
Complete Exercises 1, 2, and 3 in the Exercises section at the end of Chapter 2 on page 31. Check your answers for
Exercises 1 and 2 by referring to Appendix B. The answer for Exercise 3 is not in Appendix B, so your grade will be
heavily based on how you complete it. Save all of your work in one Microsoft Word document, and submit it in Blackboard
for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit II Project
So far, this course has addressed control structures, problem solving, and planning. This project provides you with an
opportunity to apply those concepts by analyzing the problem, planning an algorithm, and performing a desk-check.
Click here to download the template (a Microsoft Word document) for this project and to complete the three-step process
of analyzing the problem, planning the algorithm, and desk-checking the algorithm.
Step 1: Analyze the Problem Step one of this project requires you to first identify a problem and to briefly draft the details
of the problem in approximately one to two sentences. Also, compose a solution for the identified problem in a paragraph.
You may choose the problem; however, the solution must involve a calculating program which you can design. Be sure to
include input and output while analyzing the problem. Here are a few examples of designing a program to solve a
problem:
1.
2.
3.
4.
5. calculate discount rates
calculate a customer’s balance (how much he or she owes)
calculate purchase costs
calculate employee pay and pay-raise percentages
calculate the costs of rental merchandise Step 2: Plan the Algorithm The next part of the project involves drafting pseudocode and a flowchart as part of the
planning process of an algorithm. This task helps identify all of the details for an algorithm—planning the algorithm. Draft a
set of pseudocode to include at least the following details: the output
the input
the algorithm with at least three instructions (Be sure the calculation instructions specify both what is to be
calculated and also how to perform the calculation.) Next, draft a flowchart by using the shapes in the template (a Microsoft Word document). The flowchart must include at
least the following components: one start symbol and one stop symbol (ovals)
one input symbol and one output symbol (parallelograms)
one process symbol (rectangle)
flowlines ITC 4210, Programming Concepts and Problem Solving 3 Step 3: Desk-Check the Algorithm The final step involves performing a desk-check by inserting sample data (e.g., values)
into a table. This allows you to test the algorithm to ensure it functions properly. Include at least two sample data sets in
the desk-check table.
Be sure to save all of your work in one document (the template), and submit the document in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit III Homework
Chapter 3: Exercises 2 & 3
Complete Exercises 2 and 3 by modifying the application created in the chapter according to Exercise 2 on page 58 and
creating an application for Country Vacations as instructed in Exercise 3 on page 59. Save your work in two separate
Visual Basic files. After saving your work, zip up the entire solution folder for each of your programs and attach both of the
zip files in Blackboard for grading.
Chapter 4: Exercises 4 & 9
Complete Exercises 4 and 9. Save your work in separate Visual Basic files for each exercise and attach the files in
Blackboard for grading. Be sure to include the problem solution (problem, output, input, and algorithm) for each exercise.
Click here to access the exercise files for Chapters 3 & 4.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit III Project
Part I:
For part one of this project, you will incorporate the concepts that you have learned so far in the course. Create a
graphical user interface (GUI) that includes each of the following as part of the user interface: at least one Label control
at least one PictureBox with an image
Be sure to also change the name of the Form as well as the Form properties and lock the controls on the form. Save your application (in Visual Basic), test your interface by using the DEBUG feature, and apply edits as needed. Save
the file after applying any edits. Then, proceed to part two.
Part II:
For part two, take your application’s graphical user interface from part one and add a text box to get user input, perform
an action with a button control, code a control’s Click event procedure and stop an application by using the Me.Close()
instruction.
Be sure to include each of the following as part of the updated user interface:
1. a minimum of one text box
2. a minimum of one button control
3. a Click event procedure for an Exit button
Save your application (in Visual Basic), test your btnExit control by using the procedure at the bottom of page 75 of your
textbook. Save the file after applying any edits. Submit the GUI (i.e., the Visual Basic file) in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit IV Homework
Chapter 5: Exercises 4 & 5
Complete Exercises 4 and 5 in Chapter 5. ITC 4210, Programming Concepts and Problem Solving 4 Chapter 6: Exercises 1 & 6
Complete Exercises 1 and 6 in Chapter 6.
Click here to access the exercise files for Chapters 5 & 6.
Save your work in separate Visual Basic files for each exercise, and attach the files in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit IV Project
Part I:
For this project, create a new application and apply what you learned in this unit to the new application. Be sure to add the
following to your interface:
1.
2.
3.
4.
5. Include one or more comments such as the btnCalc control’s Click event procedure.
Include at least two arithmetic operators.
Include the Val function.
Use appropriate assignment statements.
Enter the appropriate comments in the General Declarations section. Save your application (in Visual Basic), test your interface by using the DEBUG feature, and apply edits as needed. Save
the file after applying any edits. Then, proceed to part two.
Part II:
For part two, you will define variables, format the output using the Const statement, and format your numbers in the
graphical user interface (GUI) to part one of this project. Be sure to include each of the following as part of the user
interface:
1. Declare variables by using the DIM statement.
2. Format at least one number using the ToString Method.
3. Declare at least one Named Constant using the Const statement.
Save your application (in Visual Basic), and submit the Visual Basic file in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit V Homework
Chapter 7: Exercises 6 & 8
Complete Exercises 6 and 8 in Chapter 7.
Chapter 8: Exercises 10 & 13
Complete Exercises 10 and 13 in Chapter 8.
Click here to access the exercise files for Chapters 7 & 8.
Save your work in separate Visual Basic files for each exercise, and attach the files in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit V Project
For this project, create a new application and apply what you learned in this unit to the new application. Be sure to add the
following to your interface:
1. Include at least one If…Then…Else statement.
2. Include at least one comparison operator.
ITC 4210, Programming Concepts and Problem Solving 5 3. Change at least one control’s ForeColor property.
4. Add at least one Check Box to the interface.
Save your application (in Visual Basic), and save the file after applying any edits. Submit the GUI (i.e., the Visual Basic
file) in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VI Homework
Chapter 9: Exercises 3 & 9
Complete Exercises 3 and 9 in Chapter 9.
Chapter 10: Exercises 3 & 16
Complete Exercises 3 and 16 in Chapter 10.
Click here to access the exercise files for Chapters 9 & 10.
Save your work in separate Visual Basic files for each exercise and attach the files in Blackboard for grading. For
Exercise Question 16 in Chapter 10, upload a MS Word document that discusses your answer to each of the questions in
the exercise.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VI Project
This project allows you to create a new graphical user interface and apply what you learned in this unit to your application
project. Be sure to include the following in your interface:
1.
2.
3.
4.
5. Radio buttons that limit the user to only one choice (nested selection structure)
A group box for your radio buttons
Controls to prevent unwanted characters in text boxes
At least one message box
At least one select case statement Test your application by using valid data to ensure that your application provides the correct results. Save the file (in
Visual Basic) after applying any edits. Finally, submit the GUI (i.e., the Visual Basic file) in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VII Homework
Chapter 11: Exercises 4, 12, & 13
Complete Exercises 4, 12, and 13 in Chapter 11.
Click here to access the exercise files for Chapter 11.
Save your work in separate Visual Basic files for each exercise, and attach the files in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VII Project
For this project, create a new application and apply what you learned in this unit to your application. Be sure to perform
the following:
1. Include a text box and prevent the entry of unwanted characters in a text box.
2. Create a message box with the MessageBox.Show method.
ITC 4210, Programming Concepts and Problem Solving 6 3. Include the Trim method and remove any leading and/or trailing spaces from a string.
Test your application by using valid and invalid data to ensure that your application provides the correct results. Refer to
the testing guidelines in Figure11-1 on page 238. Save your application (in Visual Basic), save the file after applying any
edits. Submit the GUI (i.e., the Visual Basic file) in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VIII Homework
Chapter 12: Exercises 3, 4, & 15
Complete Exercises 3, 4, and 15 in Chapter 12.
Click here to access the exercise files for Chapter 12.
Save your work in separate Visual Basic files for each exercise, and attach the files in Blackboard for grading.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below.
Unit VIII Project
This project provides you with an opportunity to write an application (i.e., computer program) by using a problem
specification (output, input, and algorithm) and then creating the application in Visual Basic. Your application should use
at least one of the following structures: sequence, selection, and/or repetition.
1. Select ONE of the following tasks as the basis for completing this project: changing a television channel by using a remote control
using a sponge to wash a car
walking up a set of stairs
a game of your choosing
net income calculator
measurement calculator
discount calculator
sales calculator
labor calculator
totals calculator
membership calculator
inventory calculator 2. Select at least three of the concepts from Chapters 1-11 and apply this to your Windows application, which solves
a problem. These are concepts you learned in this course and are listed below. arithmetic operator
If… Then…Else statement
nested selection structure
multiple-alternative selection structure
testing method
looping condition 3. In a Microsoft Word document, explain the purpose of your Windows application by providing a brief description
for the task being performed. Then, develop the algorithm using pseudocode (output, input, and algorithm). You
can write your algorithm and support it with the use of a flowchart. Upload the Word document to File Upload. ITC 4210, Programming Concepts and Problem Solving 7 4. Based on the topic you selected in #1 use an appropriate user interface and the programming concepts selected
in #2 to develop a Windows application in Visual Basic. In addition to the concepts you selected, the application
should have an appropriate interface. Upload the finished application to File Upload.
For this project, you will be submitting one Microsoft Word document to address #3. Also, you will be submitting on Visual
Basic Document to address #1, #2, and #4.
Information about accessing the Blackboard Grading Rubric for this assignment is provided below. APA Guidelines
The application of the APA writing style shall be practical, functional, and appropriate to each academic level, with the
primary purpose being the documentation (citation) of sources. CSU requires that students use APA style for certain
papers and projects. Students should always carefully read and follow assignment directions and review the associated
grading rubric when available. Students can find CSU’s Citation Guide by clicking here. This document includes examples
and sample papers and provides information on how to contact the CSU Success Center. Grading Rubrics
This course utilizes analytic grading rubrics as tools for your professor in assigning grades for all learning activities. Each
rubric serves as a guide that communicates the expectations of the learning activity and describes the criteria for each
level of achievement. In addition, a rubric is a reference tool that lists evaluation criteria and can help you organize your
efforts to meet the requirements of that learning activity. It is imperative for you to familiarize yourself with these rubrics
because these are the primary tools your professor uses for assessing learning activities.
Rubric categories include: (1) Assessment (Written Response) and (2) Assignment. However, it is possible that not all of
the listed rubric types will be used in a single course (e.g., some courses may not have Assessments).
The Assessment (Written Response) rubric can be found embedded in a link within the directions for each Unit
Assessment. However, these rubrics will only be used when written-response questions appear within the Assessment.
Each Assignment type (e.g., article critique, case study, research paper) will have its own rubric. The Assignment rubrics
are built into Blackboard, allowing students to review them prior to beginning the Assignment and again once the
Assignment has been scored. This rubric can be accessed via the Assignment link located within the unit where it is to be
submitted. Students may also access the rubric through the course menu by selecting “Tools” and then “My Grades.”
Again, it is vitally important for you to become familiar with these rubrics because their application to your
Assessments and Assignments is the method by which your instructor assigns all grades. Communication Forums
These are non-graded discussion forums that allow you to communicate with your professor and other students.
Participation in these discussion forums is encouraged, but not required. You can access these forums with the buttons in
the Course Menu. Instructions for subscribing/unsubscribing to these forums are provided below.
Once you have completed Unit VIII, you MUST unsubscribe from the forum; otherwise, you will continue to
receive e-mail updates from the forum. You will not be able to unsubscribe after your course end date.
Click here for instructions on how to subscribe/unsubscribe and post to the Communication Forums.
Ask the Professor
This communication forum provides you with an opportunity to ask your professor general or course content questions.
Questions may focus on Blackboard locations of online course components, textbook or course content elaboration,
additional guidance on assessment requirements, or general advice from other students. ITC 4210, Programming Concepts and Problem Solving 8 Questions that are specific in nature, such as inquiries regarding assessment/assignment grades or personal
accommodation requests, are NOT to be posted on this forum. If you have questions, comments, or concerns of a nonpublic nature, please feel free to email your professor. Responses to your post will be addressed or emailed by the
professor within 48 hours.
Before posting, please ensure that you have read all relevant course documentation, including the syllabus,
assessment/assignment instructions, faculty feedback, and other important information.
Student Break Room
This communication forum allows for casual conversation with your classmates. Communication on this forum should
always maintain a standard of appropriateness and respect for your fellow classmates. This forum should NOT be used to
share assessment answers. Grading
Unit I Quiz
Unit Projects (7 @ 7%)
Unit Homework (7 @ 3%)
Unit VIII Project
Total =
3%
= 49%
= 21%
= 27%
= 100% Course Schedule/Checklist (PLEASE PRINT)
The following pages contain a printable Course Schedule to assist you through this course. By following this schedule,
you will be assured that you will complete the course within the time allotted. ITC 4210, Programming Concepts and Problem Solving 9 ITC 4210, Programming Concepts and Problem Solving Course Schedule By following this schedule, you will be assured that you will complete the course within the time allotted. Please keep this
schedule for reference as you progress through your course. Unit I
Review:
Read:
Submit: Control Structures Unit Study Guide Learning...

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Status NEW Posted 27 Apr 2017 08:04 AM My Price 9.00

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file 1493281586-Solutions file 2.docx preview (51 words )
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