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MBA,PHD, Juris Doctor
Strayer,Devery,Harvard University
Mar-1995 - Mar-2002
Manager Planning
WalMart
Mar-2001 - Feb-2009
C++ Help
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Question:
This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team.
(1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these array(i.e., output the roster). (3 pts)Â
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Ex:
Enter player 1's jersey number: 84
Enter player 1's rating: 7
Enter player 2's jersey number: 23
Enter player 2's rating: 4
Enter player 3's jersey number: 4
Enter player 3's rating: 5
Enter player 4's jersey number: 30
Enter player 4's rating: 2
Enter player 5's jersey number: 66
Enter player 5's rating: 9
ROSTER
Player 1 -- Jersey number: 84, Rating: 7
Player 2 -- Jersey number: 23, Rating: 4
...
(2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pt)Â
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Ex:
MENU
a - Add player
d - Delete player
u - Update player rating
r - Output players above a rating
o - Output roster
q - Quit
Choose an option:
(3) Implement the "Output roster" menu option. (1 pt)Â
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Ex:
ROSTER
Player 1 -- Jersey number: 84, Rating: 7
Player 2 -- Jersey number: 23, Rating: 4
...
(4) Implement the "Add player" menu option. Prompt the user for a new player's jersey number and rating. Append the values to the two arrays. (1 pt)Â
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Ex:
Enter another player's jersey number: 49
Enter another player's rating: 8
(5) Implement the "Delete player" menu option. Prompt the user for a player's jersey number. Remove the player from the roster (delete the jersey number and rating). (2 pts)Â
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Ex:
Enter a jersey number: 4
(6) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. (1 pt)Â
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Ex:
Enter another player's jersey number: 23
Enter another player's rating: 6
...
(7) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts)Â
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Ex:
Enter a rating: 5
ABOVE 5
Player 1 -- Jersey number: 84, Rating: 7
...
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Default Code:
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#include <iostream>
// FIXME include any header files if you need them
using namespace std;
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int main() {
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  /* Add code here. */
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  return 0;
}
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