SophiaPretty

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Category > Computer Science Posted 15 Nov 2017 My Price 10.00

which the player has to click on a moving student-button to score.

Deliverables:

app.java

myJFrame.java

myJPanel.java

and other necessary Java files

Contents

The objective of the lab is to construct a game in which the player has to click on a moving student-button to score.

The student button has to move constantly (using the timer)

The application has to keep the score

The actual score has to be shown.

Get the student button moving

you need the get timer started

Implement at least one of the extras listed below (3 to 7)

 

EXTRAS:

 

  1. Get the student button moving
  2. you need the get timer started
  3. you need a null layout (check the layout Java examples)
  4. you need to set a different position for the button every time the timer ticks
  5. Keep the score on a separate button, every click on the student button increases the score by 1.
  6. When these two things are working, change the image of the student button when it is clicked.
  7. When 3 is implemented, add a slider to make the button move faster or slower.
  8. you need to use the setDelay() method applied to the timer
  9. When 4 is implemented, make the movement smooth instead of jumping from one place to another place very far away.
  10. Make the student-button run faster when the mouse approaches it.
  11. When 5 and 6 are implemented, then do whatever else you want to add to it.
 

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Status NEW Posted 15 Nov 2017 07:11 AM My Price 10.00

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