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Category > Computer Science Posted 22 Nov 2017 My Price 10.00

definition (not a program, there is no main method)

PLEASE HELP THANK YOU

  • Part #2 - Programming (20 pts)
  • Your assignment is to write a class definition (not a program, there is no main method) named Triangle (saved in a file Triangle.java). A Triangle has 3 instance variables:
  • int side1, side2, side3;
  • The class Triangle must include the following constructors and methods: (If your class does not contain
  • any of the following methods, points will be deducted).
  • public Triangle (int s1, int s2, int s3) - Sets up a triangle with the specified side lengths.
  • private int largest() - Returns the length of the longest side of the triangle. This is a helper method.

 

  • private int shortest() Returns the length of the shortest side of the triangle. This is a helper method.
  • public boolean is_equilateral() - Determines whether a triangle is equilateral. If the longest side is equal to the shortest side, then the triangle is equilateral.
  • public boolean is_isosceles() - Determines whether a triangle is isosceles. Any (and at least) two sides must be equal.
  • public boolean is_scalene() - Determines whether a triangle is scalene. No two sides are equal.
  • public String toString() - Prints the sides of the triangle.
  • Save the Triangle class in a file called Triangle.java and use the following program stored in Assignment4.java which has the main method to create a new Triangle object and to test what kind of Triangle it is. A sample output is shown below.
  • Important
  • Your class should have exactly the method headers that are described or otherwise your class will not work with the test driver program (Assignment4.java) that is provided. You should never change the test driver program if the test driver is provided but instead make changes to Triangle class to make it work.
  • Helpful Hints
  • Work on it in steps - write one method, test it with a test driver and make sure it works before going on to the next method.
  • Always make sure your code compiles before you add another method.
  • Your methods should be able to be called in any order.
Triangle equal = new Triangle (6, 6, 6); //example of equilateral (and isosceles) triangle
Triangle isosceles = new Triangle (3, 7, 7); // example of isosceles triangle
Triangle scalene = new Triangle (4, 5, 6); // example of scalene triangle
  • Sample Outputs
  • Sample 1:
  • Enter the sides of the triangle: 345
  • 3 4 5 triangle:
  • It is not isosceles
  • It is not a equilateral
  • It is scalene
  • Check another Triangle (y/n)? y Enter the sides of the triangle: 456
  • 4 5 6 triangle:
  • It is not isosceles
  • It is not a equilateral It is scalene
  • Check another Triangle (y/n)? y Enter the sides of the triangle: 444

4 4 4 triangle: It is isosceles

It is equilateral It is not scalene

Check another Triangle (y/n)? y Enter the sides of the triangle: 377

3 7 7 triangle:

It is isosceles

It is not a equilateral It is not scalene

Check another Triangle (y/n)? n Press any key to continue . . .

Submission

• Go to the course web site (my.asu.edu), and then click on the on-line Submission tab.

• Submit your Assignment4.java file on-line. Make sure to choose Hw4 from drop-down box. • Assignment4.java should have the following, in order:

- In comments, the assignment header.

- The working Java code requested in Part #2.

- The Assignment4.java file must compile and run as you submit it. You can confirm this by viewing your submission results.

Important Note: You may resubmit as many times as you like until the deadline, but we will only mark your last submission.

 

Driver:

/*-------------------------------------------------------------------------
/*-------------------------------------------------------------------------
// AUTHOR: your name 
// FILENAME: title of the source file
// SPECIFICATION: description of the program
// TIME SPENT: how long it took you to complete the assignment
//----------------------------------------------------------------------*/ 

import java.util.Scanner;
public class Assignment4 
{

   //===========================================================
   // Create and determine properties of various triangles.
   //===========================================================
   public static void main (String[] args) 
   {
      Scanner console = new Scanner(System.in);
      int num1, num2, num3;
      String another;
      
      // repeat until the user enter 'n'
      do
      {
         // get the input
      	 System.out.println("Enter the sides of the triangle: ");
      	 num1 = console.nextInt();
      	 num2 = console.nextInt();
      	 num3 = console.nextInt();

         // create the Triangle
         Triangle myTriangle = new Triangle (num1, num2, num3);

         // print the Triangle
      	 System.out.println(myTriangle.toString() + " triangle:");

      	 //check the isosceles
      	 if (myTriangle.is_isosceles())
      	   System.out.println("tIt is isosceles");
      	 else
      	   System.out.println("tIt is not isosceles");
        
         //check the equilateral
      	 if (myTriangle.is_equilateral())
      	   System.out.println("tIt is equilateral");
      	 else
      	   System.out.println("tIt is not a equilateral");
        
         //check the scalene
      	 if (myTriangle.is_scalene())
      	   System.out.println("tIt is scalene");
      	 else
      	   System.out.println("tIt is not scalene");

         // find if the user want to repeat
      	 System.out.println();
      	 System.out.print("Check another Triangle (y/n)? ");
      	 another = console.next();

      } while (another.equalsIgnoreCase("y"));


   }  // method main

}  // class Assignment4

Answers

(5)
Status NEW Posted 22 Nov 2017 02:11 PM My Price 10.00

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