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MBA,PHD, Juris Doctor
Strayer,Devery,Harvard University
Mar-1995 - Mar-2002
Manager Planning
WalMart
Mar-2001 - Feb-2009
I am posting the discussion post. This is from the author. Just need to response in 4 to 6 sentences. The topic for this is software development design.
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I spent several years working as a Volkswagen technician and an analogy I like to think of related to the association between classes and objects is this;
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pseudo code:
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class Volkswagen {
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string vin;
string engineModel;
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           void gasPedal (Boolean depressed) {
                      isDepressed = depressed;
                       if depressed = true {
                                  Volkswagen.move(5);
                       }
           }
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           void move (int distance) {
                       if distance > 0 then {
                       moveForward (distance);
                       }
           }
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           void assignVin (string newVin){
                       vin = newVin;
           }
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           Void assignEngineModel (string newEngineModel) {
                      engineModel = newEngineModel;
           }
}
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class VolkswagenCar {
           public static void main(String[] args) {
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           //Create new Volkswagen object
           //Generate a beetle object
           Volkswagen beetle = new Volkswagen();
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           //Invoke methods on newly created object
           beetle.gasPedal(True);
           beetle.assignVin(1N13AQRXS321);
           beetle.assignEngineModel(3.5T);
           }
}
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The class Volkswagen acts as a blue print. All Volkswagens have a gas pedal to allow a car to move forward; this would describe the behaviors involved in all Volkswagens. In the example above, the object created was a Beetle. That beetle runs the gasPedal method passing a Boolean value of true. Similarly, all Volkswagens have engines, and vin numbers. Associated behaviors are illustrated above for those two methods invoked by the beetle object.
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