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Category > Computer Science Posted 29 Nov 2017 My Price 10.00

window wont stay up long enough to get a screen shot.

Hi there, I have two programs, one I cant figure out the problem in the program so it wont run. The second program I have, the command window wont stay up long enough to get a screen shot.

 

Can you help me?

 

FIRST PROBLEM

 

// Week Assignment-

// Description:

//----------------------------------

 

//**begin #include files************

#include <iostream> // provides access to cin and cout

#include <time.h> // provides access to time() for srand()

//--end of #include files-----------

//----------------------------------

 

using namespace std;

//----------------------------------

 

//**begin function prototypes*******

int func1(int[]);

bool func2();

string func3(int anInt);

//--end of function prototypes------

//----------------------------------

 

//**begin global constants**********

const int ArraySize = 10;

//--end of global constants---------

//----------------------------------

 

//**begin main program**************

int main() {

    // seed random number generator

    srand(time(NULL));

    // create and initialize variables

    string myString;

    int myInt;

    int myIntArray[ArraySize];

    // initialize the array with random numbers 1-100

    for (int i = 0; i < ArraySize; i++) {

          myInt = (rand() % 100) + 1;

          myIntArray[i] = i;

    }

    // calling the functions

    for (int i = 0; i < 4; i++) {

          myInt = func1(myIntArray);

          cout << "Value returned by func1 was " << myInt << endl;

    }

    cout << "Flipping a coin. The result is " << (func2() ? "Heads." : "Tails.")

               << endl;

    for (int i = 0; i < 4; i++) {

          int ranNum = rand() % 3;

          cout << "The number " << ranNum << " is " << func3(ranNum) << endl;

    }

    // Wait for user input to close program when debugging.

    cin.get();

    return 0;

}

//--end of main program-------------

//----------------------------------

 

//**begin function definitions******

int func1(int myArray[]) {

    return myArray[(int) (rand() % ArraySize)];

}

 

bool func2() {

    return rand() % 2 ? true : false;

}

 

string func3(int anInt) {

    switch (anInt) {

    case 0:

          return "ZERO.";

          break;

    case 1:

          return "ONE.";

          break;

    case 2:

          return "TWO.";

          break;

    default:

          break;

    }

    return "Not Found.";

}

//--end of function definitions------

//----------------------------------

 

 

 

SECOND PROBLEM

 

// Description: Horserace - version 2

//----------------------------------

 

//**begin #include files************

#include <iostream> // provides access to cin and cout

#include <array> // provides access to std::array

#include <time.h> // provides access to time()

#include <string> // provides access to getline()

#include <iomanip>

//--end of #include files-----------

//----------------------------------

 

using namespace std;

//----------------------------------

 

//**begin global constants**********

// struct for horse (name, distance, eventOffset, ID)

struct Horse {

      string name;

      int distance;

      int offset;

      int ID;

};

const int horseCount = 6;

const int trackLength = 100;

//--end of global constants---------

//----------------------------------

 

//**begin function prototypes*******

// get horse name

void getName(Horse &);

// Racing events

int checkEvents(Horse &);

// Update positions

int updatePos(Horse &);

// Report positions

 

void reportPos(array<Horse, horseCount>);

// Clear racing data

void clearData(array<Horse, horseCount> &);

//--end of function prototypes------

//----------------------------------

 

//**begin main program**************

int main() {

      // seed random number generator

      srand(time(NULL));

      // CREATE AND INITIALIZE VARIABLES

      std::array<Horse, horseCount> Horses;

      int die1, die2;

      // using a range-based for loop, initialize data for each horse

      for (Horse &h : Horses) {

             getName(h);

             h.distance = 0;

             h.offset = 0;

             h.ID += 1;

      }

      // have user name horses

      // clear distance and offset.

      // create ID. (you will probably want to create a index variable external to the loop to do this)

 

      // number of winning horse (init to 0)

      int winner = 0;

      // distance of leading horse (init to 0)

      int lead = 0;

      // bet

      // cash on hand (init to 100--or whatever value you chose)

      int bet;

      int cash = 100;

      // flag to indicate the race is active in race do-while loop (init to true)

      bool racing = true;

      // flag to indicate the game is active in game do-while loop (init to true)

      bool playing = true;

      // horse number bet on

      int hNum;

      // START OF GAME LOOP

      while (!playing) {

             // ask for bet amount and get the number of the horse being bet on

             cout << "You have $" << cash << ". How much do you want to bet? ";

             cin >> bet;

             if (bet <= 0) {

                    playing = false;

             }

             else {

                    cout << "Which horse number (from 1-6) do you want to bet on? ";

                    cin >> hNum;

                    cout << endl;

                    racing = true;

                    bet = (cash - bet);

                    cin.sync();

             }

             // if the bet is negative or $0, quit.

             while (racing) {

                    // START OF RACE LOOP

                    // for each horse--use range-based for

                    for (Horse &h : Horses) {

                          h.distance += checkEvents(h);

                          h.distance += updatePos(h);

                    }

                    // check for events using a function and return horse's offset

                    // roll dice and, using offset, adjust horse's distance using a function

                    // check for race over

                    if (Horses[0].distance < trackLength

                          && Horses[1].distance < trackLength

                          && Horses[2].distance < trackLength

                          && Horses[3].distance < trackLength

                          && Horses[4].distance < trackLength

                          && Horses[5].distance < trackLength) {

                          racing = true;

                    }

                    else {

                          racing = false;

                    }

                    // check if this is leading horse and change lead and winner values if it is

                    reportPos(Horses);

 

             }

             for (Horse &h : Horses) {

                    if (h.distance > lead) {

                          lead = h.distance;

                    }

             }

             cout << "The winning distance was " << lead << " units!" << endl;

             int index = 0;

             for (Horse &h : Horses) {

                    if (lead == h.distance) {

                          break;

                    }

                    index++;

             }

             if (hNum == winner) {

                    cout << "Your horse won!" << endl;

                    cash = (cash + (bet * 6));

                    racing = false;

             }

             else {

                    cout << "Your horse didn't win!" << endl;

                    racing = false;

             }

             cin.get();

             if (cash <= 0) {

                    cout << "Uh-oh! You ran out of money!" << endl;

                    system("pause");

                    playing = false;

             }

             clearData(Horses);

             // END OF GAME LOOP

      }

      // Wait for user input to close program when debugging.

      cin.get();

      return 0;

      system("pause");

}

//--end of main program-------------

//----------------------------------

 

//**begin function definitions******

// Get horse names

void getName(Horse &Nag) {

      // ask for horse's name

      cout << "Enter a horse's name: ";

      cin >> Nag.name;

}

// Racing events

int checkEvents(Horse &Nag) {

      int die1 = rand() % 6 + 1;

      int die2 = rand() % 6 + 1;

      int sum;            // sum of dice roll

      sum = (die1 + die2);

      // roll one 16 sided die to check on event (see instructions for event)

      // use switch statement to handle event

      // case 0, 1: horse breaks stride lose 1-2

      // case 2, 3: horse find its stride gain 1-2

      // case 4: horse stumbles lose 4-6

      // case 5: horse has energy burst gain 4-6

      switch (sum) {

      case 0 || 1:

             sum = (sum - ((rand() % 2) + 1));

             cout << "----" << Nag.name << " breaks stride!" << endl;

             break;

 

      case 2:

             sum = (sum + ((rand() % 2) + 1));

             cout << "----" << Nag.name << " found stride!" << endl;

             break;

 

      case 3:

             sum = (sum + ((rand() % 2) + 1));

             cout << "----" << Nag.name << " found stride!" << endl;

             break;

 

      case 4:

             sum = (sum - ((rand() % 3) + 4));

             cout << "----" << Nag.name << " stumbles" << endl;

             break;

      case 5:

             sum = (sum + ((rand() % 3) + 4));

             cout << "----" << Nag.name << " gained a burst of speed!" << endl;

             break;

      default:

             cout << "No changes in the offset for " << Nag.name << endl;

             sum = sum + 0;

             break;

      }

 

      return sum;

 

}

 

// Update positions

int updatePos(Horse &Nag) {

      // simulate rolling two dice using rand()%6+1

      // sum up the total of the two dice

      // add the horse's offset to the sum

      // if the sum is negative make it the new offset

      // else add the sum to the distance and clear offset

      // return the distance

 

      int die1 = rand() % 6 + 1;

      int die2 = rand() % 6 + 1;

      int sum;            // sum of dice roll

      sum = (die1 + die2);

 

      sum += Nag.offset;

 

      if (sum < 0) {

             Nag.offset = sum;

      }

      else {

             Nag.distance += sum;

             Nag.offset = 0;

      }

      return Nag.distance;

}

// Report positions

void reportPos(array<Horse, horseCount> HArray) {

      // use range-based for loop

      // print horse position

 

      for (Horse &h : HArray) {

             cout << h.name << " at marker " << h.distance << "." << endl;

      }

}

// Clear racing data

void clearData(array<Horse, horseCount> &HArray) {

      // use range-base for loop

      // clear distance

      // clear offset

 

      for (Horse &h : HArray) {

             h.offset = 0;

             h.distance = 0;

      }

}

//--end of function definitions------

//----------------------------------

 

Both of these are in C++ in microsoft visual studios

Answers

(5)
Status NEW Posted 29 Nov 2017 02:11 PM My Price 10.00

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