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MCS,PHD
Argosy University/ Phoniex University/
Nov-2005 - Oct-2011
Professor
Phoniex University
Oct-2001 - Nov-2016
In a multi-user game, the players move figures around a common scene. The state of the game is replicated at the players’ workstations and at a server, which contains services controlling the game as a whole, such as collision detection. Updates are multicast to all replicas. Consider the following conditions:
i) The figures may throw projectiles at one another, and a hit debilitates the unfortunate recipient for a limited time. What type of update ordering is required here? Hint: consider the ‘throw’, ‘collide’ and ‘revive’ events.
ii) The game incorporates magic devices that may be picked up by a player to assist them. What type of ordering should be applied to the ‘pick-up-device’ operation?
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