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MCS,PHD
Argosy University/ Phoniex University/
Nov-2005 - Oct-2011
Professor
Phoniex University
Oct-2001 - Nov-2016
Rock, Paper, Scissors Game
Design a program using Java language, that lets the user play the game of Rock, Paper, and Scissors against the computer. The program should work as follows:
(1) When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (DonA????1t display the computerA????1s choice yet.)
(2) The user enters his or her choice of A????1rock,A????1 A????1paper,A????1 or A????1scissorsA????1 at the keyboard.
(3) The computerA????1s choice is displayed.
(4) The program should display a message indicating whether the user or the computer was the winner. A winner is selected according to the following rules:
? If one player chooses rock and the other player chooses scissors, then rock wins. (The rock smashes the scissors.)
? If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cut paper.)
? If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.)
? If both players make the same choice, the game must be played again to determine the winner.
Here is a pseudo-code to follow:
//Declare the variable
Declare Integer num
Declare String comp, plyr
//Iterate a loop if both the playerA????1s choice is same Do
//Get a random number from 1 through 3 and put it in num
           Set num = random(1, 3)
//Initialize comp based on the random value of num
           If num == 1 Then
                       Set comp = A????1rockA????1
           Else If num == 2 Then
                       Set comp = A????1paperA????1
           Else If num == 3 Then
                       Set comp = A????1scissorsA????1
           End If
//Read the playerA????1s choice and put it in plyr
           Display A????1Please enter your choice.A????1
           Input plyr
//Display computerA????1s choice
           Display A????1Computer has chosen: A????1, comp
//Compare with three possible choices of comp
//that of three possible choices of plyr, and provide
//a message accordingly
If comp == A????1rockA????1 Then
           If plyr == A????1rockA????1 Then
                       Display A????1Play again.A????1
           Else If plyr == A????1paperA????1 Then
                       Display A????1You won.A????1
           Else If plyr == A????1scissorsA????1 Then
                       Display A????1Computer won.A????1
End IF
Else If comp == A????1paperA????1 Then
           If plyr == A????1rockA????1 Then
                       Display A????1Computer won.A????1
           Else If plyr == A????1paperA????1 Then
                       Display A????1Play again.A????1
           Else If plyr = = A????1scissorsA????1 Then
                       Display A????1You won.A????1
End If
Else If comp == A????1scissorsA????1 Then
           If plyr == A????1rockA????1 Then
                       Display A????1You won.A????1
           Else If plyr == A????1paperA????1 Then
                       Display A????1Computer won.A????1
           Else If plyr = = A????1scissorsA????1 Then
                       Display A????1Play again.A????1
           End If
End If
//The loop iterates until both playerA????1s choice is different
while comp == plyr
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