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    Devry
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    Devry University
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Category > Programming Posted 05 May 2017 My Price 9.00

roster and rating information for a soccer team

JAVA CODE PLEEEASE!!

 

This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balanced team.

(1) Prompt the user to input five pairs of numbers: A player's jersey number (0 - 99) and the player's rating (1 - 9). Store the jersey numbers in one int array and the ratings in another int array. Output these arrays (i.e., output the roster). (3 pts)

Ex:

Enter player 1's jersey number: 84
Enter player 1's rating: 7

Enter player 2's jersey number: 23
Enter player 2's rating: 4

Enter player 3's jersey number: 4
Enter player 3's rating: 5

Enter player 4's jersey number: 30
Enter player 4's rating: 2

Enter player 5's jersey number: 66
Enter player 5's rating: 9


ROSTER
Player 1 -- Jersey number: 84, Rating: 7
Player 2 -- Jersey number: 23, Rating: 4
...

(2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pt)

Ex:

MENU
u - Update player rating
a - Output players above a rating
r - Replace player
o - Output roster
q - Quit

Choose an option: 

(3) Implement the "Output roster" menu option. (1 pt)

Ex:

ROSTER
Player 1 -- Jersey number: 84, Rating: 7
Player 2 -- Jersey number: 23, Rating: 4
...

(4) Implement the "Update player rating" menu option. Prompt the user for a player's jersey number. Prompt again for a new rating for the player, and then change that player's rating. (1 pt)

Ex:

Enter a jersey number: 23
Enter a new rating for player: 6
...

(5) Implement the "Output players above a rating" menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts)

Ex:

Enter a rating: 5

ABOVE 5
Player 1 -- Jersey number: 84, Rating: 7
...

(6) Implement the "Replace player" menu option. Prompt the user for the jersey number of the player to replace. If the player is in the roster, then prompt again for a new jersey number and rating. Update the replaced player's jersey number and rating. (2 pts)

Ex:

Enter a jersey number: 4
Enter a new jersey number: 12
Enter a rating for the new player: 8

import java.util.Scanner;

public class PlayerRoster {
public static void main(String[] args) {
/* Type your code here. */
  
return;
}
}

Answers

(11)
Status NEW Posted 05 May 2017 08:05 AM My Price 9.00

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